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		<title>Gillius's Programming</title>
		<link>http://www.gillius.org/</link>
		<description>News from the Gillius's Programming homepage.</description>
		<language>en-us</language>
		<copyright>Copyright 2006, Jason Winnebeck</copyright>
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			<pubDate>Mon, 24 Nov 2008 22:33:33 EDT</pubDate>
			<title>GNE Page Updated</title>
			<description>After responding to a bug report in the forums, I updated the link on the &lt;a href=&quot;/gne&quot;&gt;GNE&lt;/a&gt; subversion, which was obsolete since SourceForge changed their SVN URL scheme. Users working with GCC 4.3.0 should now be able to compile GNE when working with version 0.75.</description>
			<link>http://www.gillius.org/index?newsItem=20</link>
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			<pubDate>Tue, 20 May 2008 23:24:41 EDT</pubDate>
			<title>Master's Project</title>
			<description>I have created a site for the work on my master's project, RealDB. More information is coming soon on its &lt;a href=&quot;/realdb&quot;&gt;site&lt;/a&gt;.</description>
			<link>http://www.gillius.org/index?newsItem=19</link>
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			<pubDate>Tue, 12 Sep 2006 23:13:22 EDT</pubDate>
			<title>CSS Handheld Profile Support</title>
			<description>Sorry for the news spam, but one last item (seriously)...  I've also added handheld support to the CSS profile.  I used ems in the CSS sizing before for the site and it always looked well, but now I have some handheld-specific tweaks.  I've tested this functionality against IE in Windows Mobile 2005 only so far.  I plan on doing a little more tweaking in the next few days but please make comments if you have any.</description>
			<link>http://www.gillius.org/index?newsItem=18</link>
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			<pubDate>Tue, 12 Sep 2006 22:43:26 EDT</pubDate>
			<title>CSS Printing Support Enabled</title>
			<description>I added some print rules to the style sheet, so that the site should print out better on a printer, if that's your thing.  Please feel free to contact me if you have any suggestions.</description>
			<link>http://www.gillius.org/index?newsItem=17</link>
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			<pubDate>Tue, 12 Sep 2006 22:08:26 EDT</pubDate>
			<title>Site Code Changes</title>
			<description>I switched the site from a table-based layout to a div-based layout.  In order to make my time with CSS easier I had to change the style a little, but I also took some other liberties.  I might change the style a bit more soon -- I'm not sure I like a few of the colors.</description>
			<link>http://www.gillius.org/index?newsItem=16</link>
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			<pubDate>Mon, 14 Aug 2006 23:31:18 EDT</pubDate>
			<title>Forum Software Switch</title>
			<description>&lt;p&gt;I just migrated from PHPBB to &lt;a href=&quot;http://www.simplemachines.org/&quot;&gt;Simple Machines Forum&lt;/a&gt; because of all of the hacking and spam bot accounts I was getting on the PHPBB boards.  I'm not sure if SMF is any more secure from these things, but we will see...  If you have any issues with your moved account or using the new boards please let me know.&lt;/p&gt;
&lt;p&gt;Also, the new URL for the forums is &lt;a href=&quot;http://forums.gillius.org/&quot;&gt;http://forums.gillius.org/&lt;/a&gt;, so please update your bookmarks.  I will try to keep that URL as permanent as possible, however URLs underneath that may change if the software changes.&lt;/p&gt;</description>
			<link>http://www.gillius.org/index?newsItem=15</link>
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			<pubDate>Fri, 16 Sep 2005 22:17:06 EDT</pubDate>
			<title>GNE Updates</title>
			<description>I've added the CVS changelog to the current progress section and also added an article about a potential design issue with GNE about how truly effective a multithreaded network engine can be in a game?  It's an open problem and I encourage discussion about it in the fourms, especially if you have designed something around this.</description>
			<link>http://www.gillius.org/index?newsItem=14</link>
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			<pubDate>Wed, 13 Jul 2005 23:50:46 EDT</pubDate>
			<title>DVD Benchmark and Site Tweaks</title>
			<description>I was playing around a bit with the site design (the navigation bar on the left), and just for fun I put up some benchmarks from my two DVD drives.  You can find the benchmarks in the articles section.</description>
			<link>http://www.gillius.org/index?newsItem=13</link>
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			<pubDate>Fri, 29 Apr 2005 00:09:21 EDT</pubDate>
			<title>RSS Feed</title>
			<description>For no reason at all but because I wanted to try to learn it, I've added an RSS feed to my site.  Firefox should be able to pick it up automatically.  For other readers, the RSS url is: &lt;a href=&quot;http://www.gillius.org/rss/news.xml&quot;&gt;http://www.gillius.org/rss/news.xml&lt;/a&gt;</description>
			<link>http://www.gillius.org/index?newsItem=11</link>
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			<pubDate>Sat, 12 Feb 2005 00:59:27 EDT</pubDate>
			<title>Site Tweaking</title>
			<description>I am further tweaking the look of my site.  If you see any bad-looking stuff or messed up stuff, please contact me and let me know.  Also, I'm no artist, so if anyone talented wants to make a Gillius's Programming site logo, please contact me as well.</description>
			<link>http://www.gillius.org/index?newsItem=10</link>
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			<pubDate>Fri, 7 Jan 2005 20:00:34 EDT</pubDate>
			<title>New Look and Updated Tutorial</title>
			<description>I've completely redone the look of the site.  Also, I've majorly updated the first of my tutorials, the C tutorial -- its last update was in 1999! Check it out in the tutorials section. I know there are issues with the current old news section, and there are probably some issues on some very old content that didn't use CSS (probably in my tutorials from 7 years ago). If you find anything, let me know.</description>
			<link>http://www.gillius.org/index?newsItem=8</link>
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			<pubDate>Tue, 14 Dec 2004 00:00:00 EDT</pubDate>
			<title>New Forums</title>
			<description>The new &lt;a href=&quot;forums&quot;&gt;Gillius.org forums&lt;/a&gt; 
              are now up. No more crappy &quot;swirve.com&quot; super basic forums 
              with no security (of people's identies) or fixed width fonts for 
              posting code. This new forum is hosted by gillius.org and is powered 
	      by phpBB. It will probably be low traffic like the old forum, 
              but I will be around to answer posts at the same level I answer 
              e-mails.</description>
			<link>http://www.gillius.org/index?newsItem=1</link>
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			<pubDate>Sat, 11 Dec 2004 00:00:00 EDT</pubDate>
			<title>Gillius's Programming's New Home</title>
			<description>It's time for Gillius's Programming to make 
              a move to a new site -- &lt;a href=&quot;http://www.gillius.org/&quot;&gt;gillius.org&lt;/a&gt;! 
              This is its third move, but thanks to &lt;a href=&quot;http://www.rit.edu/&quot;&gt;RIT&lt;/a&gt; 
              for hosting my &lt;a href=&quot;http://www.rit.edu/%7Ejpw9607/&quot;&gt;original 
              site&lt;/a&gt; for over 5 years now.</description>
			<link>http://www.gillius.org/index?newsItem=9</link>
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			<pubDate>Mon, 29 Mar 2004 00:00:00 EDT</pubDate>
			<title>Particle Memory Allocation Article Updated</title>
			<description>I added two new algorithms, and pages and pages 
              of more benchmarks from other systems. &lt;a href=&quot;articles/partmem.htm&quot;&gt;Check 
              it out&lt;/a&gt;. The source code also has been improved and refactored.</description>
			<link>http://www.gillius.org/index?newsItem=2</link>
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			<pubDate>Sun, 21 Mar 2004 00:00:00 EDT</pubDate>
			<title>Particle Memory Allocation Article</title>
			<description>I examined five different algorithms for memory 
              managing a particle system, and wrote an article about it. You can 
              view that article &lt;a href=&quot;articles/partmem.htm&quot;&gt;here&lt;/a&gt;.</description>
			<link>http://www.gillius.org/index?newsItem=3</link>
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			<pubDate>Sun, 23 Nov 2003 00:00:00 EDT</pubDate>
			<title>Mega Monkey Mayhem Completed</title>
			<description>The game previously called Super IsoBomb 3D 
              has been renamed to Mega Monkey Mayhem. The entire theme has been 
              redesigned, so it is not really a sequel to Super IsoBomb any longer; 
              now it is a complete game on its own. This game was submitted to 
              the IGF 2004 contest. You can view information about the game and 
              screen shots on the &lt;a href=&quot;m3/index.htm&quot;&gt;Mega Monkey Mayhem homepage&lt;/a&gt;.</description>
			<link>http://www.gillius.org/index?newsItem=4</link>
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			<pubDate>Sun, 9 Nov 2003 00:00:00 EDT</pubDate>
			<title>Various Site Updates</title>
			<description>I noticed that Peter's Xundar page is gone so 
              I decided to flesh mine out a lot more. I've done some maintenance 
              in the courses area, and put up some notes about issues I've seen 
              with people trying to play Super IsoBomb.</description>
			<link>http://www.gillius.org/index?newsItem=6</link>
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			<pubDate>Mon, 15 Sep 2003 00:00:00 EDT</pubDate>
			<title>Super IsoBomb 3D Announced</title>
			<description>A continuation to the Super IsoBomb game has 
              been announced. This project will feature a new 3D engine, as a 
              project for our Computer Graphics 2 class in college. Visit the 
              &lt;a href=&quot;m3/index.htm&quot;&gt;Super IsoBomb 3D page&lt;/a&gt; for more information.</description>
			<link>http://www.gillius.org/index?newsItem=5</link>
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			<pubDate>Mon, 1 Sep 2003 00:00:00 EDT</pubDate>
			<title>GNE Beginner's Guide</title>
			<description>&lt;p&gt;I've updated the last major part of the GNE 
              documentation and website stuff. There may be some very minor parts 
              around I've missed but I haven't seen any yet (except for the FAQ 
              but most of that is still relevant). This latest update includes 
              a revision of the starting page of the current GNE documentation 
              to reflect the new GNE 0.70 major API changes, and its content has 
              also increased somewhat. Please send in your feedback on the newest 
              GNE or tell me about anything I've missed.&lt;/p&gt;
            &lt;p&gt;Also a reader sent in some more information about getting the SB 
              Live! to work in a &quot;DOS box&quot;. I added it verbatim so you can take 
              it at face value. This was added in the &lt;a href=&quot;sblivesetup.htm&quot;&gt;&quot;getting the sound to work&quot;&lt;/a&gt; page.&lt;/p&gt;</description>
			<link>http://www.gillius.org/index?newsItem=7</link>
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