add(const Vector &other) | Vector | |
add(float scalar) | Vector | |
addTo(Point &other) const | Vector | [inline] |
addTo(Rect &other) const | Vector | [inline] |
clip(float max) | Vector | |
getMag() const | Vector | [inline] |
getMagx() const | Vector | [inline] |
getMagy() const | Vector | [inline] |
getTheta() const | Vector | [inline] |
initPolar(float theta2, float mag2) | Vector | |
initRect(float magx2, float magy2) | Vector | |
mult(float scalar) | Vector | |
rotate(float rotation) | Vector | |
setTheta(float rot) | Vector | |
Vector() | Vector | [inline] |
Vector(float magx2, float magy2) | Vector | [inline] |