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Tile Struct Reference

A tile on the map. More...

#include <Tile.h>

List of all members.

Public Types

typedef std::list< ObjListNodeDrawList
 A std::list of objects to draw.

typedef DrawList::iterator DrawListIter
 An iterator over a list of entities.


Public Attributes

int height
 The height of the tile.

LPDIRECT3DTEXTURE8 topTex
 The texture to use on the top of the tile.

LPDIRECT3DTEXTURE8 sideTex
 The texture to use on the sides of the tile.

DrawList objs
 A list of objects in this tile to render.


Detailed Description

A tile on the map.


Member Typedef Documentation

typedef std::list< ObjListNode > Tile::DrawList
 

A std::list of objects to draw.

typedef DrawList::iterator Tile::DrawListIter
 

An iterator over a list of entities.


Member Data Documentation

int Tile::height
 

The height of the tile.

DrawList Tile::objs
 

A list of objects in this tile to render.

LPDIRECT3DTEXTURE8 Tile::sideTex
 

The texture to use on the sides of the tile.

LPDIRECT3DTEXTURE8 Tile::topTex
 

The texture to use on the top of the tile.


The documentation for this struct was generated from the following file:
Generated on Tue Mar 4 02:29:26 2003 for SuperIsoBomb by doxygen1.2.18