#include <Tile.h>
Public Methods | |
bool | operator>= (const ObjListNode &rhs) const |
An operator that is used for sorting the object list by screen y offset(draw order). | |
Public Attributes | |
Drawable * | obj |
The object to draw. | |
Point | scrOffset |
The object's screen offset within the tile. |
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An operator that is used for sorting the object list by screen y offset(draw order).
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The object to draw.
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The object's screen offset within the tile. This offset is based as if the object was resting on the ground. It is stored this way for purposes of draw order. Height is taken into account at draw time. |