#include "Bomb.h"
#include "Explosion.h"
#include "Game.h"
#include "SoundSystem.h"
#include "Tile.h"
#include "Map.h"
#include "Vector3D.h"
#include "Point3D.h"
#include "Particle.h"
Variables | |
const int | NUM_PARTICLES = 40 |
Super IsoBomb. | |
const float | NUM_FUSE_PARTICLES_PER_SEC = 100.0f |
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Super IsoBomb. Authors: Jim Clase, Jonathan Hilliker, Jason Winnebeck |