Gillius's Programming

Latest News

The latest news about GNE is located on the GNE SourceForge Site

GNE Updates -- (2005-Sep-16)
I've added the CVS changelog to the current progress section and also added an article about a potential design issue with GNE about how truly effective a multithreaded network engine can be in a game? It's an open problem and I encourage discussion about it in the fourms, especially if you have designed something around this.

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