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GameDXListener Class Reference
This is an interface for a listener who needs to listen to the GameDX class for lost device and reset device events.
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#include <GameDXListener.h>
List of all members.
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Public Methods |
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virtual void | OnLostDevice ()=0 |
| | Event called when device is lost.
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virtual void | OnResetDevice ()=0 |
| | Event called when device is reset.
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Detailed Description
This is an interface for a listener who needs to listen to the GameDX class for lost device and reset device events.
It is possible for a device to be lost and never reset.
Listeners wanting to listen to events must register with the global GameDX object.
The documentation for this class was generated from the following file:
Generated on Wed May 14 01:38:08 2003 for CG Skeletal Animation Project by
1.2.18