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AnimationKeys Struct Reference
A structure of all three types of a keys for a joint.
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#include <Keyframes.h>
List of all members.
Detailed Description
A structure of all three types of a keys for a joint.
Contains the joint's name and all of the keyframes for that joint. Used as a storage area for the parsing code until it breaks the information down and ties it to the Bone.
The documentation for this struct was generated from the following file:
Generated on Wed May 14 01:38:07 2003 for CG Skeletal Animation Project by
1.2.18