| getDXDataObjectName(LPDIRECTXFILEDATA xObj) | SkinnedModel | [static] |
| getSkeleton() | SkinnedModel | |
| loadSkeleton(LPDIRECTXFILEDATA xObj) | SkinnedModel | [protected] |
| render() | SkinnedModel | |
| render(const Matrix &worldMat) | SkinnedModel | |
| setToReference() | SkinnedModel | |
| SkinnedModel(const std::string &fileName) | SkinnedModel | |
| SkinnedModel() | SkinnedModel | [protected] |
| ~SkinnedModel() | SkinnedModel |
1.2.18