| CenterPos() | GameDXInput | |
| CreateMouseSurf(LPDIRECT3DDEVICE8 m_pd3dDevice, char *pathName) | GameDXInput | |
| DITerm() | GameDXInput | |
| GameDXInput() | GameDXInput | |
| GameDXInput::GetWindowPt() | GameDXInput | |
| GetRelativePt() | GameDXInput | |
| GetScreenPt() | GameDXInput | |
| IsButtonDown(int Button) | GameDXInput | |
| IsKeyDown(int keyToCheck) | GameDXInput | |
| OnLostDevice() | GameDXInput | |
| OnResetDevice() | GameDXInput | |
| PollKeyboard() | GameDXInput | |
| PollMouse() | GameDXInput | |
| ResetPos() | GameDXInput | |
| SetupDI(HINSTANCE hInstance, HWND hwndMain) | GameDXInput | |
| ShowCursor(bool bShow, LPDIRECT3DDEVICE8 device) | GameDXInput | |
| ~GameDXInput() | GameDXInput |
1.2.18